Blog Archives

Skanect 1.8, with enhanced coloring!

We are very happy to announce Skanect 1.8! In addition to bug fixes and performance improvements, this release includes a new, enhanced colorizer: More details about this new release can be found here and you can download the updated binaries

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Skanect 1.7: wireless scanning in color with Structure Sensor!

We are very happy to announce Skanect 1.7! In addition to bug fixes, this release enables color scanning with a Structure Sensor and an iPad through Uplink. More details about this new release can be found here and you can

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I can has CUDA 6!

Dear Skanect users, Version 1.6.1 is here! You can now grab the latest Mac and Windows (32 & 64 bit) packages from the download page. This is a maintenance release, built against the latest CUDA 6 toolkit (instead of the

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OpenNI lives!

Openni.org did shut down today, but at Occipital, we promised to support OpenNI when we launched our Structure Sensor. So we’ve created an online resource page to host OpenNI2 binaries, sources and documentation. The current version works with the Structure

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Skanect 1.6 is here!

We are very happy and proud to announce Skanect 1.6! This is a long-due release, that includes a lot of performance improvements, visual tweaks and bug fixes, along with brand new features, among which “Uplink” is probably the most important

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Break the Mould documentary

1 month, 4 venues, 400+ scans and 3D prints, 6,000,000+ files. This is what the 3Dify team achieved during the Brighton Digital Festival 2013. 3Dify built the 3D scanner using a rig of their own design, an Xbox360 and Skanect.

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236 people scanned by Apparent Systems in Portland!

Apparent Systems Inc has been scanning a lot of people at a Mini Maker Faire in Portland. They have been nice enough to share their fantastic work in a video showing all the models, check it out:

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Structure is here!

We are incredibly excited to announce Structure, the first depth sensor for mobile devices! Structure has been developed by Occipital, the company the Skanect team joined a few months ago, and since then we have been working hard to create

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Awesome texture mapping tutorials by Crowtrees Studio

Here is a post shared by James Allan from Crowtrees Studio on the Skanect forum, showing how higher resolution textures can be obtained using Meshlab and Blender. There are 3 videos showing the process. Many thanks to him for sharing

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Skanect 1.5, now for Windows too

Windows users can now enjoy the same new features as the Mac version, check it out! See our previous blog post related to the Mac release to get the full list of changes.

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